The Hound Master's Hound's Rush does extra damage to Beasts, and some Trinkets give a hero bonus damage against Beasts. Many of them will also cause Stress while trying to infest you with their maladies, such as the Swine Wretch and Carrion Eater.īeasts are most commonly found within the Warrens (as the Swine are all half-Beast, and the type is also carried by Carrion Eaters and their larger relatives) and Weald (dogs, spiders, and giants are all Beast-type) conversely, they're rarely found in the Cove, as no enemies native to the region are classed as Beasts. As a general rule, they prefer to debilitate your heroes to wear them down over time Beasts will assault you with bleed, blight, disease and even lowering your immunity to disease. The Beast type encompasses all of the savage animals that have been tainted by the spreading darkness or awakened by those who trespass into their ancient domain. The Bounty Hunter's Collect Bounty does bonus damage against Humans by default, and some Trinkets give heroes bonus damage against Humans. However, they can potentially be encountered anywhere: Cultists, Brigands, and Madmen are all Human, and they can show up in any region. Humans are most often found within the Weald and the Warrens, as fungal troops and the Swine are all half Human. From lowering heroes' resistances, multi-target attacks, causing stress and even marking their foes so other vile monstrosities can finish the weakened prey off, Human enemies should not be underestimated and be dealt with swiftly. They have no built-in resistances and are quick to fall compared to other enemy types however, their skills are versatile and form the backbone of many teams. Humans are mortal creatures that stand against you, either for their own selfish gains or a mad desire to assist the evil lurking in the depths of the Estate.
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